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4 Game Reviews w/ Response

All 19 Reviews

Well done! Excellent Game!!

First off, I totally enjoyed the game, nice style, nice original gameplay. Surprising attention to detail as well, like changing the perspective of where the camera sits in the tube, etc. Anyway, two suggestions:

1.) Would it be possible to add shadows or some hints as to where the enemies are in 3d space? it seemed finding where they were took some trial and error
2.) Music didn't make the game entirely engrossing, but it worked.

Denvish responds:

Thanks for the comments, and glad you enjoyed the game. If I get round to making a Mk II, I'll certainly look into implementing those suggestions.

Very messy

The game has a few problems. First off, nice first submission. The sound effects don't really feel responsive to shooting the gun. Items flying by just disappear. I can suspend disbelief that by shooting them you are saving you car (but if it can pick up cows and trees, why not a car?), but even then, a little bit of animation for the death of a cow would have been nice.

The biggest problem, however, was that the gun was huge, and oriented at the left, the same side the objects flew from. It would make a lot more sense to have the gun coming from the bottom of the screen a bit more (I don't think the shooter is strafing, which is the impression i get). When objects would appear, they would be very obscured by the gun itself. A quick fix would be lowering the alpha of the gun movie clip.

jipjip responds:

thx for the advice and for taking your time to review this seriously, i'll use what you've said and take it in to account when making my next flash.

Strange Little, Simple Game

Interesting little game, my two suggestions are:

Learn a bit of trig so that diagonal movement isn't faster than standard movement.

Create some element of the game that pulls the player through the game, perhaps make the switch between levels seamless, i think users will figure out there are two fish there, and the game would hold together a bit better.

Perhaps a little more animation could polish the game up a bit.

Nice submission

Zabuza-Kun responds:

Hi. I added the "text between levels" as a few of my mates who tested it couldn't understand why the crab was hurting them. They suggested to put in the level synopsis. Thanks for the suggestions and review :D

Here's why your LoadVars doesn't work:

You need to have your server tell Flash its alright to loadVars off of it (which is not the default if you are going cross domain)...

Read the last post in this NG forum topic #274850

Atien responds:

Thank you so much, now it works fine :D
My game is now at 100%

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